HUMAN SkiLLs Return Of Warrior

HUMAN CLASSES



Warriors are the most physically dangerous of all the Human classes. Like the Ak'kan Attacker, Human Warriors are fast, accurate, and deadly, and appear to have no upper limit to their ability. Warriors are the best damage dealers in the game, for their ability to learn Dual Wield Mastery allows them to wield two weapons at a time.

However, they pay a price for this power. Warriors cannot bear defenses more powerful than a Buckler. Their HP will always be low, and they must always remain vigilant against opposing magic users because of their inability to carry a shield.


STR Damage, Accuracy, Evasion, MP Max Value,Defense, Speed, Magic Resistance
CON HP Max Value, HP Recovery

Defenders are the protectors of the Human nations. They believe that the best offense is a good defense, and so they have the highest HP of all Human classes. They can also receive extra HP and defense from carrying strong shields. They gain STR and CON stats equally over time, so they can defend themselves against surprise attacks, and they deal mighty offensive blows as well.

This resilience comes at a price, however: they are generally slower and less accurate than the Warrior, and the emphasis they place on defense, the weaker their attacks.


STR Damage, Accuracy, Evasion, MP Max Value, MP Recovery, Magic Resistance
CON Defense, HP Max Value, HP Recovery



SKILLS




Sword Mastery I None PASSIVE Each level STR + 10
Sword MasteryIISTR 70+PASSIVEEach level STR + 10
Sword MasteryIIISTR 130+PASSIVEEach level STR + 10
Sword MasteryIVSTR 190+PASSIVEEach level STR + 10
Increases skill with right-handed sword use, boosting accuracy and damage.
Hard HitINoneINSTANCEEach level STR + 10
SlugIISTR 70+INSTANCEEach level STR + 10
BashIIISTR 130+INSTANCEEach level STR + 10
PummelIVSTR 190+INSTANCEEach level STR + 10
Delivers a strong melee attack, taunting and slowing the enemy.
WillpowerINonePASSIVEEach level STR + 10
WillpowerIISTR 70+PASSIVEEach level STR + 10
WillpowerIIISTR 130+PASSIVEEach level STR + 10
WillpowerIVSTR 190+PASSIVEEach level STR + 10
Increases MP recovery and magic resistance.
Improved CriticalINonePASSIVEEach level STR + 8
Improved CriticalIISTR 60+PASSIVEEach level STR + 8
Improved CriticalIIISTR 108+PASSIVEEach level STR + 8
Improved CriticalIVSTR 156+PASSIVEEach level STR + 8
Increases the probability and damage multiplier of critical hits.


Axe Mastery I None PASSIVE Each level CON + 8
Axe MasteryIICON 60+PASSIVEEach level CON + 8
Axe MasteryIIICON 108+PASSIVEEach level CON + 8
Axe MasteryIVCON 156+PASSIVEEach level CON + 8
Boosts the effectiveness of axe weapons.
Blunt MasteryINonePASSIVEEach level CON + 8
Blunt MasteryIICON 60+PASSIVEEach level CON + 8
Blunt MasteryIIICON 108+PASSIVEEach level CON + 8
Blunt MasteryIVCON 156+PASSIVEEach level CON + 8
Increases the effectiveness of blunt weapons.
ToughnessINonetypeEach level CON + 8
ToughnessIICON 60+typeEach level CON + 8
ToughnessIIICON 108+typeEach level CON + 8
ToughnessIVCON 156+typeEach level CON + 8
Raises physical defense.


Evasion I None PASSIVE Each level DEX + 8
EvasionIIDEX 60+PASSIVEEach level DEX + 8
EvasionIIIDEX 108+PASSIVEEach level DEX + 8
EvasionIVDEX 156+PASSIVEEach level DEX + 8
Increases the probability of avoiding a hit.
Needle SpitINoneINSTANCEEach level DEX + 8
Explosive NeedleIIDEX 60+INSTANCEEach level DEX + 8
Cunning NeedleIIIDEX 108+INSTANCEEach level DEX + 8
Stealth NeedleIVDEX 156+INSTANCEEach level DEX + 8
Fires damaging projectiles from the shadows without sacrificing Stealth.


Bloody Mana I None PASSIVE Each level INT + 10
Blood OfferingIIINT 70+typeEach level INT + 10
Blood SacrificeIIIINT 130+typeEach level INT + 10
Blood BequestIVINT 190+typeEach level INT + 10
Sacrifices the caster's life force in exchange for an infusion of mana.
Vampire KissINonetypeEach level INT + 10
Drain LifeIIINT 70+typeEach level INT + 10
Steal SoulIIIINT 130+typeEach level INT + 10
Rob LifeIVINT 190+typeEach level INT + 10
Sucks the life force of an enemy to restore the caster's HP and MP.
Mana CellINonetypeEach level INT + 10
Mana ShieldIIINT 70+typeEach level INT + 10
Mana WallIIIINT 130+typeEach level INT + 10
Mana PrismIVINT 190+typeEach level INT + 10
Creates a force field that defends the caster from physical attacks but Immobilizes him for its duration.
GreaseINonetypeEach level INT + 10
TrapIIINT 70+typeEach level INT + 10
CaptureIIIINT 130+typeEach level INT + 10
SnareIVINT 190+typeEach level INT + 10
Immobilizes enemies. Increase spell level Improves range, area, and duration. Unaffected by Mana Cell or Flexibility.
SerenityINonetypeEach level INT + 10
SerenityIIINT 70+typeEach level INT + 10
SerenityIIIINT 130+typeEach level INT + 10
SerenityIVINT 190+typeEach level INT + 10
Increases maximum MP and decreases skill recharge times.


Faith I None PASSIVE Each level WIS + 10
FaithIIWIS 70+PASSIVEEach level WIS + 10
FaithIIIWIS 130+PASSIVEEach level WIS + 10
FaithIVWIS 190+PASSIVEEach level WIS + 10
Indicates the purity of an acolyte's spirit, which affects his mana regeneration and magic ability.
EncourageINoneCASTEach level WIS + 10
PrayerIIWIS 70+CASTEach level WIS + 10
BlessIIIWIS 130+CASTEach level WIS + 10
BenedictionIVWIS 190+CASTEach level WIS + 10
Increases the party's Attack and Defense.
First AidINoneINSTANCEEach level WIS + 10
ReliefIIWIS 70+INSTANCEEach level WIS + 10
RescueIIIWIS 130+INSTANCEEach level WIS + 10
LifesaverIVWIS 190+INSTANCEEach level WIS + 10
Recovers some of an ally's HP, in proportion to the level of their injuries.
Shining HammerINoneCASTEach level WIS + 10
Blazing HammerIIWIS 70+CASTEach level WIS + 10
Holy HammerIIIWIS 130+CASTEach level WIS + 10
Sacred HammerIVWIS 190+CASTEach level WIS + 10
Damages and stuns an enemy